In the Wild West, railroad companies fight a tough battle to have the longest trains and anything goes on the tracks. You have to use your resources in the best way possible to attack as many of your competitors' wagons as possible without getting caught by the sheriff or failing.
At the beginning of the game, each player takes a locomotive and places it in front of them, then the cards with wagons are separated from the cards with dynamite and both piles are shuffled before being placed in the middle of the table. When it's your turn, you take the top wagon card, say its value out loud and place the card after your locomotive. If you already have a similar wagon on your train, you can attack an opponent's train with a dynamite card! Each dynamite card has a value that you say out loud, and then you have to remember the value of your opponent's wagons because your attack will fail if the wagon (or wagons) you choose are worth more than the dynamite can handle. You say which wagon in which train you want to attack and if its value is less than that on the dynamite card, you can choose to either attack more wagons or cancel the attack and be content with destroying the wagon(s) you have already chosen. If you happen to get a wagon with a sheriff, or the total value of the wagons exceeds that on the dynamite, the attack fails, the attacked wagons are turned back and you lose one of your own wagons instead!
When the last dynamite card has been used, the game is over and the player with the most wagons wins the whole game. A game where you need a good memory to defeat your opponents and become the winner of the game.
At the beginning of the game, each player takes a locomotive and places it in front of them, then the cards with wagons are separated from the cards with dynamite and both piles are shuffled before being placed in the middle of the table. When it's your turn, you take the top wagon card, say its value out loud and place the card after your locomotive. If you already have a similar wagon on your train, you can attack an opponent's train with a dynamite card! Each dynamite card has a value that you say out loud, and then you have to remember the value of your opponent's wagons because your attack will fail if the wagon (or wagons) you choose are worth more than the dynamite can handle. You say which wagon in which train you want to attack and if its value is less than that on the dynamite card, you can choose to either attack more wagons or cancel the attack and be content with destroying the wagon(s) you have already chosen. If you happen to get a wagon with a sheriff, or the total value of the wagons exceeds that on the dynamite, the attack fails, the attacked wagons are turned back and you lose one of your own wagons instead!
When the last dynamite card has been used, the game is over and the player with the most wagons wins the whole game. A game where you need a good memory to defeat your opponents and become the winner of the game.
Contents: 58 cards + rules